28th of June 2018 | v.075 ALPHA
- better error reporting
- corrected user interface bugs related to connectivity
- stability issues fixed
- GOLDER calculation issues fixed (not final)
- better character rotation
- recoil changes
- crosshair changes
28th of June 2018 | v0.76 ALPHA
- Server optimisation
- ESC button now quits to lobby
- after death, user now sees the player who shot him and from where
- removed player info/nickname from above character’s head
- some UI fonts fixed
- fixed 3rd-person spine rotation
28th of June 2018 | v0.77 ALPHA
- running too quickly
- respawning at a location near an opponent
- pistol and rifle have the same HP cost per shot
- pistol and rifle cause the same damage from different distances
- when running with SHIFT, able to climb onto small boxes without using JUMP
- when crouching need to press & hold the button
- when killed can see opponent’s perspective and location
- player info bar over player shaking on rotation
- fixed issue with controls and movement
- character moving without any buttons being pressed
- mouse wheel disabled
- opponent’s nickname visible from far away
- gun not reloading after respawn
- collider issues
- distance sound
- UI health
- Overall improvements
- fixed reported glitchy areas
- objects no longer shaking
- crosshairs improved
- player respawn notification
- location and layout on minimap
- controls displayed on the ESC screen
- death animation
29th of June 2018 | v0.78 ALPHA
- crosshair disappearing bug fixed
- player left in tab after leaving to lobby fixed
- showing wrong weapon bug to others after rejoining lobby fixed
- enemy player doesn’t stutter anymore when in water
- enemy player doesn’t stutter anymore when walking the stairs
- camera flip issue fixed
- sniper damage increased
- blood splat reduced
- increased weapon sound range by 1/3
- new rifle, sniper scopes
- increased field of view
- sniper zoom resolution increased
4th of July 2018 | v0.80 ALPHA
- fixed some collider issues
- sniper and rifle scope can no longer see through objects
- minor GUI changes
- info panel change to killed, not simply shot
- pistol recoil is stronger, reducing accuracy with quick multiple shots
- increased 3rd-person running speed, faster footsteps
- added lobby checks for GLDR balance
- added option to choose additional stakes: 1, 10, 100
- added fullscreen option
- coordinated weapon movement with mouse movement
24th of July 2018 | v0.85 ALPHA
- [GAME] added fall damage sound.
- [GAME] dead player collider removed.
- [GAME] falling animation added, improved jumping animation.
- [GAME] injury sounds are now playing correctly on all hits.
- [GAME] 3rd-person weapon reload animation fixed; now always shows reload.
- [GAME] can switch weapon while reloading.
- [GAME] can shoot faster after reload.
- [GAME] collider fixes.
- [GAME] q-key switches back to previous weapon.
- [GAME] fall damage after drowning and respawn fixed.
- [GAME] fixed game client crash when servers are killed.
- [GAME] chat improvements.
- [GAME] smoother physics.
- [GAME] free ammo.
- [GAME] stats (ping, kills, deaths).
- [GUI] minimap now shows water.
- [GUI] removed jagged edges from UI elements (health bar, dead screen icon).
- [GUI] improved session statistics window (tab).
- [TODO] 3rd-person weapon reload sound fixed.
8th of August 2018 | v0.86 ALPHA
– after respawn character is no longer crouching
– fixed trail renderer issues when shooting bullets for both 1st-person and 3rd-person players
– blood particles don’t splatter anymore when stabbing a dead player
– fixed 3rd-person character damage colliders interacting with environment; characters won’t randomly flicker anymore
– bullet colliders don’t interact with player movement anymore
– 3rd-person pivot corrected; now character won’t be visible where it shouldn’t be
– weapon vibration after aim fixed
– removed post-effects from crosshair, making it more visible at all times
– minimap is now bigger; map is still a photo from top, not a readable sketch
– better character bending (full bend based on where player looks); weapon now points in the direction player is actually aiming
– dead players now fall to the ground if killed in the air
– minimap now shows opponents’ locations if visible to player
– more death animations to match shot direction force
24th of August 2018 | v0.87 ALPHA
– GLDR calculator is correct (new backend API)
– cache problem fixed where game was crashing at start after update
– report window is back
– first-person sniper weapon doesn’t eject bullet after reload anymore (too many bullets were being ejected)
– sniper reload is faster
– weapon switch audible to other players
– sniper weapon makes bullet ejection sound audible to other players
21st of November 2018 | v0.92B ALPHA
– turned off radar
– slightly increased movement speed with rifle and sniper
– sniper scope mouse sensitivity decreased
– some GUI fixes, changes
– minimap now changes when switching battlegrounds
– half of a player’s avatar disappears when wielding a knife
– WebGL version no longer crashes
6th of December 2018 | v0.935b ALPHA
– shows players on battleground only if more than 0
– first-person death shows ragdoll, too
– all daily achievements now counted only if there are at least 3 players in a room to prevent farming (excluding time-based achievements; these count if there are 2 or more players)
– patch Container Land hole in fence
– fixed knife range bug where it doesn’t actually do damage to a player
21st of December 2018 | v0.94 ALPHA
– added bigger range of values for mouse sensitivity
– daily knife kills, 15 kills in a row and 5 headshots in a row are achievable in 10 GLDR rooms
– santa hats
– added key bindings for crouch, zoom, chat and reload
– reduced container land fog particles
– reduced accuracy when jumping, falling
– chat clear after leaving room
– country player is from not shown anymore in the dashboard
– reduced lagg tolerance, players with high ping will shoot blank shots
– fixed global volume not saving
– more accurate recoil feedback on crosshair
– character won’t slide on water after death anymore
– minor alignment fixes
3rd of January 2019 | v0.94c ALPHA
- login screen issue
- T-key binding
- resolution bug in fullscreen mode
- weapon prices